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I enjoyed the graphics and collecting the animals, but my interest didn't last long. It's cute, but like any game, it needs an objective or a problem to solve. One idea for what it could be: If you couldn't cross the path of the animals, like in Snake for example, you might build a large scale labyrinth to navigate. There could be 100 (or whatever) animals to collect, and the player would have to chart a course where they wouldn't have to cross the length of their own menagerie. Then you'd have a real puzzler on your hands! Good job for the amount of time we had!