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I have two questions:

First, does the game have to be for a specific system?

I would want to know if my game needs to be able to run on machines that have floppy disk drives (for example, old DOS computers or Commodores) or my game can be able to run only on Linux (or only on Windows), and no other platform.

Second, I can’t understand the phrase “No third party media” in the rules;

If no third-party media at all can be used (including compilers, OSs, etc.), then I would have to write my game directly in machine language and would have to write everything from scratch, and it would take me over a month to get even a basic platformer.

There are a lot of different meanings to this phrase, and I would kindly ask you to rephrase it. Thanks.

1.- The game can be for any platform, it is recommended for windows, but you can export it for the platform you want.

2.- The content of third parties such as models, images or sounds, and things of the like.