Content update - An eternal tunnel
As we have told you in previous posts, our project intersperses 4 stories within a main story where the way you finish each of these stories affects the main line.
Today we want to expand the information about the story titled "Close Look".
"Close Look" is a story about a woman who wakes up trapped inside a vast tunnel. As she wanders inside, she discovers the truth about her past. Nothing is what it really seems and the origin of everything is a trauma.
The retro style is present throughout the project with a Game Boy Color aesthetic for this story.
The handheld style along with mechanics that can be solved with only two buttons plus the crosshead, could be a forgotten horror title from Nintendo's handheld.
Being a linear and claustrophobic space we have tried to encourage this feeling by simulating the slight pitch while walking, the sound of breathing, the steps while walking (reproducing the sound from left to right) and tunnel vision to focus only on what is important, to move forward.
Thank you very much for reading us, I hope you stay tuned for the next updates, remember that we already have our project Cards of the Dead and Furwind available on the Steam platform.