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(2 edits)

I agree with all of this. I rarely skip audio or text in video games, but in this game I got to a point where I just realized  that the monologues were only ever going to explain the written notes, and from then on I just skipped every piece of dialogue, except for when the main character was reading the notes themselves. I'd say that the way that The Witness (which, to be fair, is fairly different in style) handles quotes is much better for me personally. They just read the quote with enough emotion to allow you to comprehend the message that is being conveyed, and they leave it at that. They don't try to explain it, they just let you try to understand it for yourself. Also, you can control your character while the quotes are read, so the length is never of any burden.