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(+1)

Great story-telling. Straight-forward and easy mechanics for "dive-right-in" action. Love it.

Question: what do players without cards do? I can see the cards are used to settle ties, but, really, that can't be "it". Except for that, I'm all over this game. Another one for the pile of "Hey, we're not DnD'ing today, what about this one?"

(+1)

Cheers! When you have no cards, there's nothing to lose by you and your fellow cardless villains having a guess at what the "top" player is and how they plan to destroy the sun. I'd have loved to add some more mechanics to enrich the game play, but it's tight in that word count!