For Goodboy we're using our own engine written in the Nim programming language, but the easiest way to get started with GBA dev nowadays is the Butano engine (requires some modern C++ skills).
Check out gbadev.net for a full list of resources!
For Goodboy we're using our own engine written in the Nim programming language, but the easiest way to get started with GBA dev nowadays is the Butano engine (requires some modern C++ skills).
Check out gbadev.net for a full list of resources!