Do you have any advice on implementing HP/Wound recovery from playtests of the system? Have you established any best practices?
So, this is designed around a one shot story, so the HP and Grit you have is all you have. In between stories, if using the same characters, I would just have them heal up completely. There isn’t a healing system set up. If you wanted to add some one use mechanical items, like a medical kit or similar, that could heal someone in a limited scope, I would say go for if it fits your game.