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(2 edits)

The debris do balance it out, but the player isn't given enough time to dodge them so it would be unfair if the radius were larger and everything else was the same. There are 2 ways to fix this I can think of - 1) increase the ceiling height, or 2) make the debris fall more slowly. Or maybe a combination of both.

You're right, the explosives being living creatures would take away from the limitation.