Hey Eiyal ... Ya like most have a life outside of here LOL
-->> 4 anyone who doesn't like the much fewer Dates [1 of great things about this game is Moddable!]
File is: Game_globals.gd
Note that 7/WK is actually more than 1/day, since they're all avail @ once;
@ MAX charm (now 6) weekly_dates_max = 4;
Prostitutes have also been nerfed a *LOT; In fact *SO* much that nearly anything else makes more gold! [wood/fish/etc]
Archer Orcs? Never tried that. (think I did the combat Orcs----Fighter/ [can't rem their special!] )
I too haven't gone beyond 1st Act; I suppose I could from an old save, but even the 4 turns/day R a big change to get used to! [& affect a *LOT*!]
Even a small mistake----timing, placement, etc R more costly now. + u have more wasted time. [time period = 6h, but maybe u only need 2? or 4?]
2 /combat team depends on dungeon---& luck! Newbie = no armor (assume no classes?) either basic weapon, or NONE.
I've seen many get "slaughtered"; Again, part is luck/dungeon; Worse is: 2 VS 6; 2 VS (now more BONUS enemies!) mult enemies w bonus; [harder to hit/kill]
I suppose add 2 everything unlike some, I'm not really "Hard-Core", Mostly play 4 fun/stress/tension relief, etc. When It becomes a bad thing, when I want to toss the (*()*&!!! out the window...(!). Time to QUIT. (or make game EASIER?)
The more Dev tries to appeal to "Hard-Core" types, the more he'll loose the casual "play for fun" types. [hey even the Music is relaxing!]
(Ok, the guy I read about wanting "INFINITE GOLD" was too much LOL! --->>> BEST OPTION (anybody talk to the dev?) Would be to have EASY/MED/HARD options @ start. [changing gold etc @ start, would *NOT* change back other things---like reduced # of dates]