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Great game concept and interpritation of limitation! But I'd improve wall jump mechanic: how about shap character to the wall until player won't press jump button? It's pretty challenging when you press arrow button before the jump and fall into the pit because character doesn't slide on the wall anymore)

That's great feedback! I went ahead and fixed this to include your suggested change in the windows build-- if you were willing to re-evaluate w/ that change it would mean a lot to me :)