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spoiler:


some well meant criticism: Due to the game being very linear and hard-scripted where in every major event or jump-scare the player can't move or look around, I expected very early on that there would be no threat in the entire game you actively have to run away from. That's why even in the butcher house I as a player felt very safe because I knew that I'm not responsable for what happens and I can't really fail. So maybe remove a few cutscenes and trust that the player will experience them without the game's help. Also (super minor criticism) the fact that you run faster diagonally further takes away from the horror because it's an unmeant mechanic that allows you to move quicker than you're supposed to which further eliminates any fear of being caught.

Other than that I really liked the game! It had some humor to it and the characters were really likable and didn't just feel like tools to help you progress. The audio created an unnerving atmosphere despite my mentioned criticism. Also the fact that you face towards the door during the shower scene is great, it plays with the player's anticipation.

The game is really likable and I can tell that a lot of love went into making it. Also R.I.P RUUBEENN YOU DIDN'T DESERVE THAT D:

(+1)

thank you so much man! I really appreciate that you spent time writing this so i can improve in my next game! Im also glad you enjoyed it!