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this game has an interesting concept and is surprisingly fun


there are minor flaws thoughb

1. the text is unnecessarily wordy, the tutorial part has a ton of unecessary details, even after defeating an enemy it says "Victory: Boss ran out of health". those types of details are better explained through visual feedback

2. could replace the " health bar" with a deck of cards and an animation  that when taking damage, cards fall off or go to a graveyard slot


with that being said, great job man the concept is fresh. goodluck!

(+1)

Thank you for playing and providing feedback! I'm glad you had fun 🙂


Houndfall and I have a "priority list" and the Tutorial is at the top. We plan on adding less text, and more visual aid. Animated Symbols and stuff like that. The Health bar being a row of cards is cool idea! Just might draft that up if we get the time. Thank you again!