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I'm confused by the final die roll in the example of play - no matter how I look at it within the rules, to me it seems to be a Success with a Complication, not without;

SD = 1, Attribute = 4, DD = 5

Since SD equals 1, it's automatically a Success; and then, because SD is less than DD and not equal to DD, we add a Complication.

Is that correct?

(I had to build a flowchart to get this straight in my head - I hope I built it correctly;

On the fourth line, I used SD > DD instead of DD < SD just to make the logic boxes consistent.)

Thanks.

(+1)

My apologies, you are correct. I adjusted a couple things in the example of play, and went back through to check for typos in the text,  but didn’t recheck the dice roll results again. Also, very impressive flow chart! 

Thanks! Creating that flowchart really highlighted for me that there's only 1 result that ends in a Success without any additional complications for the PCs - while all of the other 5 possible results are a source of trouble for the PCs.

I'm looking forward to seeing how this feels during play!