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(+1)

Love the gameboy aesthetic, very nostalgic to me. The drawn cut ins were very cute too. The platforming was weirdly easier in the later stages than the earlier ones. The story sets a very interestingly dark tone and I like how it clashes with the cutesy art. The weird non sequitur story contributed to the surreal tone. I don't know how to feel about the ending. It fits with the randomness of the story, but it felt rather anticlimactic? Nothing was explained, and maybe that's fine. The shootemup segments weren't great, the only grace was the ability to keep blasting constantly. The final segment felt like I just had to get lucky with the enemy's rng fire to survive with only 2 health available. I found it a very interesting experience. Good work!