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(+3)

I really liked the animations (esspecially the sword swinging and the enemies dying). It's a fun game!

Possible fixes: make the text a little bigger, don't inculde the first cutscene every time you respawn in the first level, introduce more game mechanics in the other levels (you get all the abilities in the first level, and afterwards it feels just like a regular platformer).  But most importantly make the boss level easier, it was too hard for me.

(1 edit) (+2)

Thanks for playing! Original plan was to make multiple levels which all were based around 1 upgrade, a soundtrack and some more polish, but I ran out of time and it was either this or missing the deadline:) 

If people enjoy it I probably release a post-jam version, in which is bigger and more to my original vision.