THE GOOD PARTS
The game is entertaining and I feel like it has nice humor (particularly when the AI starts getting mad and insulting you for beating it). In general terms, it’s a decent jam entry although the game is not exactly complicated and you can exploit some of the physics so that the AI kills itself with your bullets; all forgivable things considering the amount of time we have to actually develop these games.
I found a bug during my playthrough where for some reason the AI and the player disappeared from the map and the game got stuck but it’s not a major deal all things considered.
THE BAD PARTS
The following points are easily excusable to time/skills so don’t take them too personally because I understand that the lack of polish might be a consequence of this being a jam entry.
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I think the bullet physics should have been given a little bit more attention; for example, making the player bullets disappear after some time or after they hit something because as it is right now you can spam your bullets which creates a wall that prevents both the enemy bullets AND the AI from passing through, plus, the bullets hurt the AI in this state so it’s easy to create a death wall for it rendering the map layout trivial as you rarely move away from the center of the screen.
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I don’t think it was a nice idea to reset the whole game if you get hit once [I’ve seen other people mention it and I agree]. Maybe putting some checkpoints after certain encounters would make it less punishing if you get hit and would allow more players to reach the end of your jam entry (which is not a minor thing).
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There should be an indicator of when the duel starts because there’s a level where the AI says “f*** you” that stays stuck at the beginning for a good while, giving the impression that the game crashed but then suddenly the AI goes noclip,firerate99999999999,godmode on you and you barely have any chance to respond to the attack; I see this point as the big barrier of this game and where most people will quit (particularly because you get taken to the beginning when you get hit… And believe me, you WILL get hit!)
CONCLUSION
This game is compact, immediate, funny, and FUN. With some polish here and there, some more camera shakes sprinkled around certain interactions and, in general, more development time you would have something that feels like Gun Blood (it’s a fun flash game, look it up).
A decent jam entry! Good job!