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Ambitious and interesting idea. Good art and animation. I like the writing, and the premise of playing as the evil faustian magic creature. I'm also a sucker for the concept of having real time gameplay actions serve as dialogue choices. However there should be a prompt of some sort to indicate whether to do it or not. Don't think I ever figured out how to wake up Esther properly, I had to scoop her out of bed with a keyboard. The platforming was indeed janky; putting disappearing platforms in an engine that requires you to charge up the jump is practically a crime. I like how the level has multiple paths though.