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Wow! 36 seconds is by far the fastest time I've heard so far, very impressive!
I'm sorry to hear you were falling off the track. Turns out creating a track is a lot easier that making collision walls for it lol! We had to add a rest button in the north-east corner because it kept happening to us as well! I like to think its better now that it used to be, if nothing else.

I'm so glad you enjoyed the aesthetic direction of our game! We had a lot of extremely talented personnel on this project.

As for more levels, we've got level two all modeled up, with our best collision detection yet. But our programmers are taking a WELL deserved break after honking this entire game out in only 3 days! Stay posted ;)