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The game is fun, altogether.

I did not manage to win very likely because I overused compression, it's my fault and it's fine, apprehending the different mechanisms and using them is all the point and all the fun of the gae.

In the context of this game I don't know how much I like that you can easily avoid any combat, it feels like you ignore it rather than working around it, if this makes any sense.

There are a few bugs, pressing num after choosing spahoof makes the game crash and the stats are not always visible (I had the impression it depends on the "seed"? I don't think they randomly appeared and dissapeared but rather than in some games they were visible and in other games they were not) but nothing really crippling.


You're right that it's currently way too easy to avoid combat all together. I tried to err on easy but overshot it a bit. I have some fixes lined up that will make it impossible to disconnect without losing gathered data, unless you return to the start. This should spruce things up considerably. Thanks a lot for the valuable feedback and giving my game an honest go!