Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Not bad. I like the idea behind the mix of traditional dungeon crawling and turret-style shooting.  The digging mechanic is a nice touch.

A few nitpicks:

  • You can hold the Shoot button and it'll unleash enough bullets to insta-kill any enemy, as long as you don't turn.
  • There's not much feedback when you hit or get hit, making the combat feel somewhat flat.
  • The encounters happen too suddenly, making it easy to get caught off guard.
  • As mentioned before, the enemy variety suffers a bit, since encounter rate is high, but they end up feeling samey.