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I saw your constructive criticism on another game so I thought i'd head on over.  I was pleasantly surprised with how deep  and engaging the game became as I played further into it. And the fact that I could leave the game and have the stuff run while I went to the bathroom only to discover a few minutes later that there was an economic system and I was in debt.  My only suggestion that I find applies to most of the games I have played is a better tutorial.  I am as of now still unsure how the whole paying employees thing works. I would love to get some feedback on my own game if you would like to stop by. https://itch.io/jam/blackthornprod-game-jam-1/rate/319059  

Thanks Auer. I am not sure if I am going to make a tutorial, because part of what I really like about clickers is to be like "ohhhh there's a tab that does that! i understand now!". But I think it's indeed possible to not understand how salary is deducted (when the employee creates a resource), I will see if I find a good way to show it in the UI. 128x128 pixels definitely is restrictive :).

Your game looks amazing, I will play it when I get back home (travelling right now).