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We had a lot of fun playing that. We couldn't work out how to get more health, other than the Vampiric sword. The Glibber was aptly named! The artwork on the monsters was really nice, although there was a bit of as disconnect with the graphics for the dungeon. More variety of dungeon wall/floor tiles would have been nice. Pixel font choice was appropriate. The inventory system in battles worked very well. So frustrating when a weapon broke, which was that Darkest Dungeon frustration moment - this is a good thing. Such a good variety of monsters and weapons, which was great. Good job with the game. You did really well getting it finished in a week with so much content.