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Sorry to tell you but we couldn't run the game either. It came up with this error. If you have any suggestions we're up for trying them to help track it down. Well done for submitting your game.

PS C:\Users\adam\Desktop\Drawer\Dungeon Crawler 2022 Entries\nano_ruins> .\nano_ruins.exe
Unhandled exception. System.Exception: ERROR: 0:4: 'RGBA32F' : syntax error syntax error
   at OpenGL.Shader..ctor(String source, ShaderType type)
   at OpenGL.ShaderProgram..ctor(String vertexShaderSource, String fragmentShaderSource)
   at Poison.Engine.LoadShader(String fileName)
   at Poison.Game.OnInitialize()
   at Poison.Engine.Initialize()
   at Poison.Program.Main(String[] args)

Hm, what graphics card do you use? There seems to be some incompatibility with a shader on your system. I wish I had the time to test the game on other PCs, as I only have access to nvidia chips right now. Well, I tried it on an older i3 notebook with an Intel gpu  and I think I got some similar error, but ignored it, as I could not support gpus not capable of OpenGL 4.5 shaders.
I hope I can fix this after the jam and avoid these problems next year ;)

We tested on two laptops, one with a GeForce RTX  2080 and another with a GeForce RTX 3060. They are laptops which means they may be trying to use the Intel GPU first. Yep that was it. We forced it to use the NVIDIA GPU and now it works!

(+1)

Okay, then it is a problem with OPEN GL on Intel chipsets. I am really grateful, that you helped me on this. I think I have access to a gen 11 Intel notebook, there I can debug, what really is the problem.

had the same issue, still no fix?

This video shows you how to force an application to use NVidia if that helps (which is how we got it to run on our laptops). If you only have an Intel GPU then you're out of luck I think: