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(+2)

Interesting game! I think with a little more work this could have real potential. One thing I noticed is your cup is a child of the character - you can fix that by using a RemoteTransform2D instead of parenting, and that will make it so when the cup flies off the head, you can queue-free the RemoteTransform and just "throw" the cup - it won't be parented to the character, so it'll move independently on its own rather than with the character wherever it moves. In all, an extremely tough game, but enjoyable!

(+1)

Thank You that is good advice. I'm a noob so i did the dumbest way possible. but thanks

(+2)

No! You did it the only way you knew how, and so it was the right way. :) Only way to figure things out is to do them and learn and improve, and that's what you've done! Good luck in the future.