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(+1)

I realy liked this one. The idea is very nice and the gameplay is fun, the visuals are also good. Just to say something bad, the enemy tracking is very predictable, it makes the game very easy once you get it. Personally I would add other kinds of enemys or make a chance that the next enemy move is random, so you can't predict every enemy next move.

(+1)

First of all thanks alot. Currently the game is pretty easy once you understand the mechanics since I just didn't have enough time. Future versions will include more types of hazards, more weapons and different enemy types like meele, ranged, fast, tanky, hazard resistent. I'm laso thinking about creating different modes with varying difficulty.

Sounds good, I’ll love to try again the game once it’s finished. Good luck.