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(+2)

What a lovely game!

With all due respect to the gorgons, they're facing a real scalability problem with their dungeon. The more adventurers they petrify, the more hiding places they create for other adventurers, who will be able to progress deeper. Any chartered dungeon surveyor would likely advise them to scope out larger premises or to abandon their current grid-based 2d set-up for something involving ray-tracing.

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Ahhhh, but you see, watching you struggle in a situation that's just barely possible is how they have fun. Let me tell you, there are no statues in this pit that the Gorgons did not leave there on purpose.


The eat the rest.