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I loved this game.

In terms of gameplay, it's more of a timing and typing game than a puzzle game, but it is really well made, and a lot of thought was put in renewing how we approach the levels. There are many twists that will recontextualize every elements of the level, for example quards being able to open doors, the X 'monster' being able to kill other guards or even Hunter which changes the game entirely thanks to RNG.

I really loved the story bits and other setpieces making me interract with the characters, making them more than just gameplay elements, which played a big part in setting the tone of the game. The story was fairly cliché, nothing surprised me, but I believe it was with intent, reinforcing the idea of getting back to the time where we started seeing on cinema hackers typing random shit on green on their big square laptops. And I still ended up carring about the story, and litterally 'playing along' thanks to the writing.

Also quick thanks for not having any weird characters anywhere to type. As someone on azerty keyboard, I sometimes have trouble with these kind of games made for qwerty.

Also another quick thanks for taking your time to work around how to integrate in-game explainations for why each command exists, and how you can interract with the characters, it really helped me with immersion.

I do not know how to conclude, as this comment is mostly just dumping why I think this game is amazing.

Please play it.