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(+1)

The animations are excellent in this game, the UI design is also very good. I think the base of the game is very well made and high quality. The achievement system works great.

I have some suggestions regarding on gameplay, maybe we should be able to learn our score and try to make certain combos(e.g. adjacency bonuses) so that we can improve how we play. 

Currently it's more like a turn-based Tetris which offers little challenge. (From the screenshots I thought it was a Zachlike game) Maybe the grid is too big from the start, just clicking through the different menus to add components (which are quite beautiful menus to click btw :D) can overwhelm after a while.

Overall I think it has great UI design and art-style and it has a huge room for improvement. which I find as the most valuable thing for a jam game.

Thanks a lot for this review!

Challenge is indeed an issue in my game. Unfortunately I didn’t find much time to design or implement a solution. If I decide to continue working on this game it will without a doubt the first thing I‘ll do.

This idea of combo is also very interesting! Adding a whole new layer of gameplay with “game quality” in addition of “funny name generation” would make a great improvement!