Hello, thanks for your purchase! I can share two screenshots, for a quick start, you can use the ready-made asset UniversalRP.asset, just transfer it as a graphics settings asset. Then select the CRT material and you can customize it for your project. If you need more detailed help, please contact me at discord Levori#7354.<img src="https://img.itch.zone/aW1nLzg3MzQ3NTEucG5n/original/3C9VXb.png"><img src="https://img.itch.zone/aW1nLzg3MzQ3NTQucG5n/original/LOH6vz.png">
Thanks for getting back to me so quickly! I've got it working just fine now thanks to your instructions. However, is there a way of enabling the use of the shader in post-processing? I was hoping to use it alongside other pixelation post-processing effects, however, the CRT shader only works for me when I de-select post-processing. Apologies if this is a very noob question