Yeah, this is definitely a poorly laid out game. First I got stuck because I re-entered that place with the elevator, which triggers the same scene as when you first enter it, and just freezes on the second screen for some reason. And that was in the part where I was just randomly sent to my room without explanation, but could leave, but they would not let me got to Symphaesia for whatever reason, so it seems like you really should have locked the player out from leaving the room in the first place. Especially since I had to look up a video on how to progress the story because the phone is almost invisible in that room. Lastly, we have the GOBOT, or whatever, area where you have all of the rooms to enter. I went into one of the rooms, but after clearing an event in it (I think it was the worker informational video), I leave the room only to be locked in place. So there are a lot of reasons to make me stop playing due to mapping issues.