Now that’s some enthusiasm, haha! Thankyou!
I definitely plan to concentrate on narrative games, as I have this entire setting and cast of characters for them, but with occasional side project smaller action games (I have a 4 player party platform wizard melee thing reasonably far along) its really nice to have palette cleanser projects so I don’t burn out (it can get pretty repetitive doing things like mapping and pixel art), but yep..
VNs will definitely be my next “big” project, wizonk is more just fun on the side (it’s really useful to prototype mechanics to use in CMO, and I think I did the bulk of its coding within a week? The rest is just tinkering and making more levels), but I’ll obviously be using Scorpion, so that limits me to the usual low res Amiga spec limitations (I like the limitations, I was going to work within them when I started making the VN in Tyrannobuilder.. I made my “house style” EHB palette for The VN, even before I knew I’d be making scorpion games. Sophie, the password screen girl in Hex Night was drawn for the VN, originally.
I appreciate the offer but really, payments won’t be processed through me most likely but the publishing partner (bitmapsoft, if they’ll still have me, lol), so wait until there’s a physical product to throw your money at, as it sounds like you’ll want a boxed copy. 😁 (I guess I do have a tip jar Patreon, but it’s really *just* a tip jar with no current promise of exclusive content.
Thanks again I’m glad you liked the demo, it’s a big game though, so I hope it doesn’t take too long to complete. 😅