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Oh, that music gets you PUMPED UP. Boxer lobster with laser eyes? I'm here for it! The game suffers a bit from "what in the world am I doing"-syndrome where it would have helped if elements were introduced a bit more gradually, and a smaller player hitbox to make dodging various projectiles easier to accomplish. The health bar felt more like a time limit for time left alive, in places. But! I still enjoyed my time haphazardly punching at all sealife in this tank. Good work!

Thank you for playing, and thanks so much for the input! I felt the same way when I played too hahaha. These lovely bits of feedback will be very helpful when we polish the game up after the judging/ review period of the jam is over! 

We definitely had planned to have levels, as well as other mechanics and behaviors in the boss fights, but ran out of time. If you're at all interested, we can even notify you in the future when we release a more refined version of this game!