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(+2)

this was fantastic, definedly has a touhou vibe to it. it became a lot easier to survive once i figured out how to use the beam. i feel like the patterns vary a lot between easy and "how do i not get hit here", but im impressed how much variation, differend patterns and enemies there was.

(1 edit)

Thank you! I'm glad you liked the attack patterns as I put a lot of thought and testing into them. In the future I'd like to make improvements to the player ship to make it more comfortable to control while making sure that every pattern is beatable no-hit (while still challenging)