Love the procedural animation you did here. The player controller is pretty solid. If you pushed the game a little longer I think I would love this entry. Also your monster is really cool.
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Thanks I really appreciate it! I had a moment 3 hours before the deadline where I was making the boss attack patterns where I decided to end it where I was instead of trying to squeeze in the second phase. After you knock off the faceplates there's an entire thing where you can destroy the face too.
Over the next few weeks I plan to release (separately from the entry) the full battle and add some of the wilder ideas I had.