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(1 edit) (+1)

I like the visuals. The animations work well. I like the tigersnake idea and visuals. I really had to "train" myself that you could cross your own tail, but I think that was a very good decision to allow.

I'm not a huge fan of the gameplay. The concept is nice. But I don't really feel "in control". I don't know the range/damage of the towers. So planning the path is sort of a wild guess. The execution phase also quite long, and that's just waiting for the result. And then after the result, it's hard to analyze what I could have done better.

Also, small thing, games that require to switch between keyboard and mouse interaction can be annoying for some people. Works fine for me on my laptop, as the touchpad is close, but with a mouse+keyboard is breaks the flow.

Overall, I think it's a solid 7/10 for a jam game, good job :)

Thank you, this is great feedback and I really appreciate it! I'm going to add an overlay to the snake mode of the game that shows the tower range so you can avoid it more easily, and a speedup button to reduce the waiting in the execution phase. I'll also be adding full keyboard support to all screens. I'm not sure if there's a decent way to make the snake navigation mouse-only though.