Interesting concept! While it does have flaws explained by other commenters, Asterism still oozes potential.
Personally, I think the game could benefit a lot from giving the player a wider field of view, maybe even letting them see the whole field, this way throwing black holes around will let you see exactly how effective it is without endangering yourself. Player controls could also be improved - the inertia effect and a sense of "choppy" movement makes it difficult to navigate and dodge around the level.
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Hi! Thank you so much for taking the time to leave so much feedback. I really appreciate it and will learn from this.
For the field of view: I thiiink we have this functionality? :) in the controls screen it says that you can use your scroll wheel to zoom in/out :D
I agree that movement could be improved and this is the first thing I would work on if we decide to continue the game.
Thank you again for taking the time to review our game.