Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I think the minimum distance the alien moves is too great, makes it impossible to micro-dodge out of the way of incoming bullets without ending up somewhere probably worse. Maybe that's just me being a bit crap at it, need more practice! I guess the trick is in planning larger well-timed movements, but sometimes you don't want to really move, just sidestep a bullet, and it's very hard to keep in control of that. Don't be disheartened though, it's a really nice entry.

(+1)

I'm certainly not disheartened. The feedback has been phenomenal and very encouraging. This is my first gamejam and I will certainly be back :)
 Understood. It is super reasonable addition and I can see that it would only ADD value to our game. I've added to it our list of acknowledged and planned changes listed on our page:
https://bellkalengar.itch.io/asterism