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(1 edit)

Glad to hear! And yes! I listen to every single piece of feedback.
I realized I didn't respond to your frustration about bullet being hard to avoid sometimes. Do you think slowing them down a little would help? We gave the player a large health pool and pretty generous healing abilities because its near-impossible to avoid all bullets, but I want it to FEEL good, even if those stray bullets don't hit all that hard.

Yes, in most Bullet Hell games the bullet speed is really low, and the player hitbox very tiny (and often visible)

It makes avoiding patterns easier, and more precise