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Out of curiosity, do you have any guesstimate/plans for implementing the early side-quests the game mentions? (helping local "police" with their internal issues) Their current lack is kinda making me hold back from getting farther in the game, since they're supposed to be tackled before the first mission and i'd rather experience things in story-compliant order...

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I don't have a guesstimate. I put it to a poll recently with what people would prefer out of main story events(police, institute), character events/stories or world events/stories. World events won overwhelmingly so that's where I will be focusing for a while.

Ah, i see. Guess it'll mean a longer wait for me before i can resume; that's unfortunate, but fair enough if it's what people prefer. It's almost too bad both the setup and execution so far is so entertaining and neatly done, as it's going to make the wait all that harder :v