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Couple things.

1. Bug report. If an enemy is having sex with Annie, damaging a nearby different enemy will stop Annie's sex animation. So as an example: if there are 2 spiders up near Annie and one of them is fucking her. Hitting the spider that isn't fucking her with an attack will stop the animation.

2. Been curious about the CG sex images. I noticed the newer ones have a bit of a different art style to them. I think maybe the outlines are a little thinner on the new ones? The big thing that stands out to me is the colors though. The new ones seem like they have a lot less vibrant colors. Hailey looks really pale in them compared to the older images. You can see it especially with the bat image.

Compared to the older spider image in the pic here, you can really see the difference with her skin. Personally I think the older ones look better.

I wouldn't really say it's a huge deal. I'm much more interested in the animations anyways. The images are just a little bonus. Still thought it was worth mentioning though. The newer ones just look a bit "off" to me. The older ones seem to match the game a bit better.


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Had a good time in general with the update though. Looking forward to more in the future.

i prefer older ones too, couse of dark skin

i would like to know if artist changed or idea?

Well, it's not even really just the skin. The new images as a whole just seem a lot lighter. You can also see it with the background and elements of the image like her hardhat. But yeah her skin tone definitely is the most noticeable. Especially when comparing images side by side. The new ones just look a bit more "faded" overall.

Hello,

1.Thanks for finding this bug. It seems was happening with other creatures too. Even in the Android version.

2.The first one is raw image, without adjusting contrast and brightness settings.

Ah, so the newer images basically just aren't finished then? Once the contrast and brightness are adjusted they'll match the look of the older images?

(5 edits)

Yes, if you just increase the saturation on the picture you get the more normal color palette:

https://i.imgur.com/ms2OYGD.png

I've always been a bit surprised that the cum looked very yellow-ish now that explains why... personally after thought I actually prefer the "pale" version.

Any reason why you draw the whole picture first then increase the saturation LAGS? I would have assumed it's easier to select the saturated colors first when you draw the picture?


EDIT: the "pale" ones would actually look very good for a "GAME OVER" screen.  Since you have both versions and need to store 2 png's anyway for the cum/non_cum variants, I suggest to do like this: have the non-cum version with the warm colors, and the cum version with the pale colors. It would make a nice contrast between both, like the "cum" version is after game over or something. Maybe add GAME OVER on top of the pale one and please also don't forget to display them in-game when the player loses!! (say 3 sec after death if the player has no potion left and an enemy is fuching her).