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I really like this one.
It has strong RPG elements that are supported by well defined mechanics. R/P/C is not my favourite part because it breaks some immersion and really don't see purpose for it. I believe that players should give narrative right for their characters to other players in some extend.
Setting is bit fuzzy on the time period or specifics but it is complacently understandable. Scenario on the other hand forms naturally from PC and their actions.
Theme and end twist are strike of genius. Having poured your heart out and opened in the final hours just to return to ordinary life is great twist.