Hello, I use Unity 3D.
Can you act in which part?
Character modeling? Scene modeling?
Hello, thanks for the promptly reply!
I think I would be of more helping with code by the time being, so scene modeling. As it is with C#, I would require a bit of review. Last time I worked with it was in 2018!
Nothing to worry about. I just need to see how could I apply design patterns like in Java, the standard libraries, and nitty-gritty of syntax.
Do you have any particular resource you would like me to read before anything else? Aside from that, I would need to learn your VCS workflow and to check reusable code bits (e.g. to move char, to trigger events, etc)
Thanks