Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Your project looks visually pretty impressive.  I really like the shadows and day/night lighting cycle.

Your level loading being based on bitmaps is pretty clever, but once you start relying on more than one bitmap, both of which need to correspond to each other (for locations of collision, etc.), it might make more sense to create a more custom level editing tool so that it's easier to specify some of the metadata required.  Have you looked at all into that?  I see you're already using Dear Imgui for parts of your code, that's something that could make such a tool easier to build.

I didn't see any source code download link.  Is your code available somewhere?  Based on the code visible in your video, it looks fairly readable, but like you said, some of your level loading code is a bit complicated.

Overall, looks good!

Sorry about that. I do have a git repo with the source, I just forgot to add it to the itch submission. Here is the link: https://github.com/lucasfrederico2000/GDP_Game_Jam.git . As for the map loading, I did what made more sense at the time, but after having to work with it I admit there must be a better way. I didn't do any research on custom level loading techniques and that is probably my biggest mistake. I will look into more ways of doing it in the future. Thank you!