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Nice game! I like the concept, the problem with movement was pretty noticeable unfortunately and for the future, I'm pretty sure you could have locked the rotation of the player (in the rigidbody component if you were using that) since it is easy to make your character spin, it looks unintentional but it's pretty funny so I'm actually glad it's a feature. Either way, I think it's pretty fun!

The unlocked rotation was intentional. I think it's fun to see the square rotating haha.

I'm glad that you liked it!