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There is a solution? I ran the previous FlutterMare project without any problems on the same M1 Mac :/

There might be. We will send you some builds to test.

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Oki-Doki, I'll wait for your response and test build. I received your mail and will be happy to help you debug the game on a Mac.

We have sent you a link to a build via email. Please let us know if it works.

Unfortunately this build didn't work either. This time I got a file corruption error.

Can you respond to our email with more details such as the error message? Did you use The Unarchiver this time as well?

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I sent you the details via the contact form.

UPD: The application was obtained through the application win64 emulator.

I see the issue. You need to extract the .zip file using The Unarchiver, or it will not work.

It seems like you were attempting to extract the .app directory.

All this time I unzipped the .zip with The Unarchiver. In the same way, I opened your other project and other projects on the Unity with The Unarchiver and there were no problems.

found the problem, also found a solution, when downloading something through safari, when that file is downloaded its auto extracted, which in some cases can corrupt the download, it then dumps the zip into the bin, what you need to do is delete that extracted file, and move the zip from the bin back into downloads and extract it manually, you'll see that when you extract it manually the icon should be a vial with some pink fluid, theirs nothing wrong with the game, its something about apple