This is really fun and the level generation is impressive. It feels like there's an attack cool-down but there's no visual indication of that which would be helpful. Feels like this game could go places if you built upon it
The Idea was to have a cool down that would trigger an attack as you where walking around to be a bit more skilful with how you approach enemies but sadly we never got to that point and have to quickly change how we wanted to do things due to time and squashing bugs.