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nope. and there likely wont be, a 0 cost item producing item could honestly be like cleaver type breaking stuff, even if it's a 1 use per turn thing

imagine you have 3-4 spices, ~150 max hp, and a 0 cost 1 use per turn item that produces something like a consumable...

it'd be pretty difficult to die in that scenario, before the tougher endless floors anyway

If you have a 1 use per turn 0 cost item producing item, you could break the game using a philosopher's stone, two coals and three of that item, so that's why I wanted to know.