I really enjoyed the art style of the game. I've always been a fan of similar games like this so it was nice to see. I think moving the end turn button out of the attack panel would help out as well as giving some more information earlier on about the powerups or just locking them all together. I did encounter the soft lock on level 3 as well and it seems to be caused by skipping through the text before the camera reaches its destination. Other than that, Great job!