Very well done, I love the graphics!
I respect the emphasis on the visuals, but honestly I would expect to see some bigger variety in challenge, although the minor issues (like the cursor, and getting stuck on terrain) kinda made up for it ;P
Some features for the post jam version that would've been(??) possible to implement in the jam:
- Seed-spitting green pumpkins (maybe?), some kind of poisonous terrain, finite ammunition; would have to go to the "stock place" to fill up