It would be cool if there was a way to counteract Poison without taking damage at the start of the next turn. Maybe a potion or item that immediately dispels Poison once it's applied, sort of like Dodge but for poison.
You still take damage by poison right before your turn starts and you can drink the self-status potion. It's unavoidable and a big crutch on endless runs where a single poison tick can take away all your health without you having the chance to remove it.